Reputation System
EVE Social Credit (ESC) uses in-game information to determine the score of players. Good actions will lead to increases in your score, while bad actions will lead to decreases.
How does it work?
The EVE API is used to get the in-game information, and the ESC contract is updated to reflect the latest changes.
These are the events that are tracked:
- Killmails
- Meta Transactions (Coming Soon!)
- Smart Infrastructure (Coming Soon!)
For example, being the attacker in a killmail will decrease your ESC score, where as a Meta Transaction that shows positive intent will increase your score.
What if your kill was justified?
It's entirely possible that you killed a player out of self-defense, and that your kill should not
be counted as a criminal act. To deal with these situations, you can call the IESC.appeal()
function.
Calling this function will start a 3 day voting period, in which players vote with their ESC to determine if the kill was justified:
-
If it was voted in favor of the appeal, the kill will be removed from the player's criminal record.
-
If it was voted against the appeal, the decrease in ESC score will be multiplied and you will be locked out of future appeals for 30 days.
In Development
Appeals are not available yet. Check out #announcements for updates.